Installing sourcemod plugins
ServerCommand(“sv_airaccelerate 1000 sv_accelerate 10 sv_enablebunnyhopping 1”) sp file to make a SurfTools.smx file to place in /sourcemod/plugins After editting the SurfTools.sp you will have to convert the. I changed the SurfTools.sp located in /sourcemod/scripting by changing the code below, and also deleting the PrintToChat lines. To have your server load up always with the proper surfing settings, I edited SurfTools’ files. Place SurfTools.sp within /sourcemod/scriptingĬ:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\addons\sourcemod.
#INSTALLING SOURCEMOD PLUGINS INSTALL#
zip file of all of the files is available at the end of this post.Īfter downloading the files listed above, we are going to install them.Ĭ:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\addonsĬ:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike\addons\eventscripts Tickrate Enabler (to enable 100 tickrate on your LAN server)Ī. Surf Tricks (uses EventScripts) a plugin to show a few tricks you do on surf skyworldĮxtendedEvents (required for Surf Tricks)
Zspeedometer (uses SourceMod) optional, displays your speed SurfTools (uses SourceMod) helps keep surf settings loaded, and respawn when you fallĬheckpoints (uses SourceMod) amazing teleport plugin, bind !tele #, !save, use !cp for the menu We are creating a LAN server, and installing mods and plugins to surf on surf_skyworld properly. Setting up a Local Surf Skyworld Server for Counter-Strike: Source